Visual Servoing Platform version 3.7.0
Loading...
Searching...
No Matches
vpDisplayD3D.cpp
1/*
2 * ViSP, open source Visual Servoing Platform software.
3 * Copyright (C) 2005 - 2025 by Inria. All rights reserved.
4 *
5 * This software is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation; either version 2 of the License, or
8 * (at your option) any later version.
9 * See the file LICENSE.txt at the root directory of this source
10 * distribution for additional information about the GNU GPL.
11 *
12 * For using ViSP with software that can not be combined with the GNU
13 * GPL, please contact Inria about acquiring a ViSP Professional
14 * Edition License.
15 *
16 * See https://visp.inria.fr for more information.
17 *
18 * This software was developed at:
19 * Inria Rennes - Bretagne Atlantique
20 * Campus Universitaire de Beaulieu
21 * 35042 Rennes Cedex
22 * France
23 *
24 * If you have questions regarding the use of this file, please contact
25 * Inria at visp@inria.fr
26 *
27 * This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
28 * WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
29 *
30 * Description:
31 * windows 32 display using D3D
32 */
33
38
39#include <visp3/core/vpConfig.h>
40#if (defined(_WIN32) & defined(VISP_HAVE_D3D9))
41
42#include <visp3/gui/vpD3DRenderer.h>
43#include <visp3/gui/vpDisplayD3D.h>
44
49vpDisplayD3D::vpDisplayD3D() : vpDisplayWin32(new vpD3DRenderer()) { }
50
59vpDisplayD3D::vpDisplayD3D(int winx, int winy, const std::string &title) : vpDisplayWin32(new vpD3DRenderer())
60{
61 m_windowXPosition = winx;
62 m_windowYPosition = winy;
63
64 if (!title.empty())
65 m_title = title;
66 else
67 m_title = std::string(" ");
68}
69
86vpDisplayD3D::vpDisplayD3D(vpImage<vpRGBa> &I, vpScaleType scaleType) : vpDisplayWin32(new vpD3DRenderer())
87{
88 setScale(scaleType, I.getWidth(), I.getHeight());
89 init(I);
90}
91
107vpDisplayD3D::vpDisplayD3D(vpImage<vpRGBa> &I, int winx, int winy, const std::string &title, vpScaleType scaleType)
108 : vpDisplayWin32(new vpD3DRenderer())
109{
110 setScale(scaleType, I.getWidth(), I.getHeight());
111 init(I, winx, winy, title);
112}
113
127vpDisplayD3D::vpDisplayD3D(vpImage<unsigned char> &I, vpScaleType scaleType) : vpDisplayWin32(new vpD3DRenderer())
128{
129 setScale(scaleType, I.getWidth(), I.getHeight());
130 init(I);
131}
132
149vpDisplayD3D::vpDisplayD3D(vpImage<unsigned char> &I, int winx, int winy, const std::string &title,
150 vpScaleType scaleType)
151 : vpDisplayWin32(new vpD3DRenderer())
152{
153 setScale(scaleType, I.getWidth(), I.getHeight());
154 init(I, winx, winy, title);
155}
156
157END_VISP_NAMESPACE
158
159#elif !defined(VISP_BUILD_SHARED_LIBS)
160// Work around to avoid warning: libvisp_gui.a(vpDisplayD3D.cpp.o) has no symbols
161void dummy_vpDisplayD3D() { }
162#endif
Base abstract class for Windows 32 displays. Implements the window creation in a separate thread and ...
Definition of the vpImage class member functions.
Definition vpImage.h:131